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Goblins of Elderstone

Goblins of Elderstone is a sandbox tribe management city building game with some light RPG and strategy elements filled with adorable chaotic goblins that will kill each other and burn down the village if they don't like how you rule them!

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Developer:

lostgoblin.com

Release date:

TBD

Platforms:

PC

GAME DESCRIPTION

Goblins of Elderstone brings a unique chaotic twist to the city building genre. It is more than just a city builder - it is a Goblin Tribe Simulator! In Goblins of Elderstone, you will nurture your tiny clan as it grows to become a dominating tribe, standing against the other races and even the gods. Rule over your chaotic goblins as King or Queen and raid dungeons and villages to keep feeding your ever-growing tribe.

STUDIO DESCRIPTION

Lost Goblin is an indie game studio comprised of experienced developers based in New Zealand. Our new game in development is Goblins of Elderstone - A goblin tribe simulator and village builder for PC

OUR HISTORY

We are a very small, but fierce indie studio based in New Zealand. Founded in 2014 with the dream of making small, high-quality, independent games. Gustav Seymore is the creative chief and founder of Lost Goblin.

We released our first game, a simple tower defense title in February of 2015 and then sought out and found funding late 2015 for our current project, Goblins of Elderstone, a goblin tribe simulator for the PC market. This funding allowed us to go full time for a time and add a few talented goblins to the team.

In September 2016 Goblins of Elderstone was finalist in the Kiwi Game Starter. Our Kickstarter campaign helped us bring the project to the finishing line and build a community around the game. Having been picked by the community through greenlight on Steam, we are heading to our Early Access release.

Features

Freeform city building - Goblins don't like orderly straight lines, so there is no grid-based city building.

Large resource and crafting tree - With over 30 different resources that can be gathered, crafted, traded or raided, your goblins will always have plenty of work to do.

Clan, World and Divine politics - Use a combination of fast talking, gift giving, violence and threats to keep your clan and council in line. Use these same action in dealing with the other rulers of the world and even your chosen gods.

War, Trade or Faith - Chose to play as either a conquering worldlord, a shrewd trader or the powerful chosen ones of your gods.

Scout, Raid, Trade or Pilgrimage - Goblins don't really farm so as your tribe grows in size you will need to form your goblins up into trek parties and send them out to raid and pillage dungeons and other towns.

RPG Story Moments - Elderstone is an ancient place and each story told in it is unique. Deal with traveling strangers, evil overlords, cunning dragons or benevolent gods. Stories written by Edwin McRae - the writer behind Path of Exile and other amazing games.

Defend your tribe - Darkness lurks around every turn, protect the tribe from roaming monsters or pesky adventurers. Fight off enemy raid parties and retaliate with your own.

Survive winter - winter is harsh with extreme cold, lack of resources and the presence of undead creatures. Preparing for each winter is crucial to your tribe's survival.

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Awards

Kiwi Game Starter 2016 - Finalist

New Zealand Game Developers Association 2016

Projects We Love

Staff Pick, Kickstarter

Chromacon Video Game Awards - Finalist

Chromacon 2017

Press

...this looks amazing and made in NZ! I can’t wait for this game to release. I’m a huge fan of the art style and have always had a soft spot for goblins...

Goblins of Elderstone looks absolutely fantastic. Cute characters, vibrant, low-poly art style, packed with features...

Goblins of Elderstone’s spin on the genre seems to be the direct interactivity you can have outside of the literal building of your tribe: from managing the inter-tribal politics and carrying out raids against humans, dwarves and orcs to the RPG story moments where you’ll deal with travelling strangers, dragons and everything in between.

THE LOST GOBLIN TEAM

Gustav Seymore

Chief Goblin

This goblin has made many games for different platforms for over a decade as a designer, producer or creative director at companies such as Avonstorm, Gameloft, Outsmart and Climax. He is super passionate about game development and all forms of gaming! He builds crazy vintage MtG goblin decks and GM's Pathfinder RPG in his spare time.

Roy Lye

Code Goblin

Roy is a gaming fanatic, enjoying both board and video platforms. Which shipped titles like Rugby Challenge and Ice Age Adventures, Roy is sitting on six years game development experience. He joined Lost Goblin as a programmer in early 2016 and is enthused to be crafting a goblin miniverse amongst the other members of the Lost Goblin tribe.

Moritz Schlitter

Art Goblin

This amazingly talented goblin has shipped 3 games and many game jams in his 6+ years in the craft. He has conceived, created and animated all the amazing goblins, gods, NPCs and creatures you see in the game as well as the fantastic buildings and region pieces. He almost single-handedly crafts the beautiful art you see in Goblins of Elderstone.

Edwin McRae

Story Goblin

Edwin is a veteran game writer who has survived tours of duty in Path of Exile, Bloodgate and a host of other game worlds. When he's not inventing post-apocalyptic societies, he is an enthusiastic member of the 'Goblins are People Too!' Movement.

Additional Links

Hyperduck Soundworks Our incredible audio team http://hyperduck.co.uk/.

Contacts

Developer:

Lost Goblin

Founding date: June 17, 2014 Website: lostgoblin.com Press / Business contact: gustav@lostgoblin.com

Releases:

Goblins Of Elderstone

Address: 10C, 148 Quay Street Auckland Central Auckland 1010 Phone: +64 (21) 029 8922